NMS with multi-server change requests processing
Originating portfolio: ALU
Estimated expiration: 2029-Oct-20
Potentially relevant companies (1): Salesforce.com, Inc.
Products & technologies (1): Network:Router
An event processing system performs quickly processing of events in a communication network. The system comprises a client process that controls the sequencing of event processing, a plurality of servers that process the events with the help of a shared object library and a dispatcher that selects an available server so that no two servers process events from the same event queue at any given time. The client time-stamps the events and organizes them into event queues per node, using a node identification. An outstanding queue tracks the current events being processed for a node based on a message ID that is returned by the dispatcher when an event is sent to a server. Also, an overflow queue tracks the sequence of nodes to be serviced after a maximum outstanding limit of events being processed at a given time has been reached.
1. In a communication network of the type having a master database and a plurality of local databases at respective network nodes, an event processing system (EPS) comprising:
a message processing client for placing a plurality of events sequentially in a plurality of event queues, an event queue per node;
a plurality of message processing servers, one server for processing at a given time an event from a particular event queue relating to a particular node, generating a certain change request for a certain event and transmitting said certain change request to a specified database; and
a dispatcher for selecting said one server based on availability of said message processing servers at said given time, so that no other server of said plurality of message processing servers processes another event from said particular event queue at said given time.
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